#include "TwelveTooth.h"

TwelveTooth::TwelveTooth(void)
{
}

TwelveTooth::~TwelveTooth(void)
{
}

BaseTooth* TwelveTooth::spriteWithTexture(CCTexture2D* aTexture)
{
    TwelveTooth* twelveTooth = new TwelveTooth();
    twelveTooth->initWithTexture( aTexture );
    twelveTooth->autorelease();
    
    return twelveTooth;
}